MeshPlug¶
- 
class 
guerilla.MeshPlug¶ Bases:
guerilla.PlugA MeshPlug is a special Plug that contains sub plugs to allow OpenGL rendering.
- 
Mesh¶ The mesh to be rendered
Type: {OpenGLMesh,aabb} 
- 
MeshColor¶ The rendered mesh color
Type: table 
- 
MeshFlags¶ The mesh rendering flags, such as hidden, constant scale, etc.
Type: types.int 
- 
MeshRenderMode¶ The mesh rendering mode, wireframe, filled, shaded or camera driven.
Type: types.int 
- 
MeshSamplingRange¶ The mesh sampling range, for AA display.
Type: types.int 
- 
MeshScaleFactor¶ The mesh scale factor for constant scale meshes.
Type: types.float 
- 
Transform¶ The mesh transform
Type: transform 
-