MeshPlug

class guerilla.MeshPlug

Bases: guerilla.Plug

A MeshPlug is a special Plug that contains sub plugs to allow OpenGL rendering.

Mesh

The mesh to be rendered

Type:{OpenGLMesh,aabb}
MeshColor

The rendered mesh color

Type:table
MeshFlags

The mesh rendering flags, such as hidden, constant scale, etc.

Type:types.int
MeshRenderMode

The mesh rendering mode, wireframe, filled, shaded or camera driven.

Type:types.int
MeshSamplingRange

The mesh sampling range, for AA display.

Type:types.int
MeshScaleFactor

The mesh scale factor for constant scale meshes.

Type:types.float
Transform

The mesh transform

Type:transform