ShaderNodeMacro¶
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class 
guerilla.ShaderNodeMacro¶ Bases:
guerilla.ShaderNodeA Macro node, that can contain children shader nodes
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addoutput()¶ create a new output
Returns: the newly create output Return type: ShaderNodeOut
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guerilla.ShaderNodeMacro¶Bases: guerilla.ShaderNode
A Macro node, that can contain children shader nodes
addoutput()¶create a new output
| Returns: | the newly create output | 
|---|---|
| Return type: | ShaderNodeOut |