RenderGraph¶
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class
guerilla.
RenderGraph
¶ Bases:
guerilla.Graph
A RenderGraph controls the attributes assigned to an object to render
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CurrentNode
¶ The currently active node
Type: types.table
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CurrentPath
¶ The currently active path
Type: types.string
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CurrentTags
¶ The currently active tags
Type: types.tags
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Enabled
¶ Enable/disable the rendergraph
Type: types.bool
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Exposed
¶ Dependencies on exposed nodes’ Name plug
Type: None
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Order
¶ Evaluation order oh this rendergraph. Note that the rendergraphs from the references are evaluated first whatever their order.
Type: types.int
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RenderGraph
¶ The connections to RenderPasses
Type: None
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SelectionPath
¶ The path of the first currently selected node
Type: types.string
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SelectionTags
¶ The currently selected tags
Type: types.table
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UseCache
¶ Use pattern matching cache during traversal
Type: types.bool
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WarnOnMultipleOutputs
¶ Issue a warning if the RenderGraph has multiple outputs
Type: types.bool
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